Death Is Permanent In ‘Song Of Horror’

February 4, 2018

Written by Capt McNeely

Georgia Division ZADF Twitter: @ZADF_ORG

When you die in a video game, usually you restart from a checkpoint or where you last saved, but many gamers like a challenge, now comes the gaming term that either excites or terrifies players, “permadeath”. Permadeath is a gaming slang term for “permanent death” means exactly as it sounds, when you die in a game that’s it, game over, you must now start from scratch. Most games either don’t have this mechanic as it’s more or less a personal challenge made by the player themselves or in some games like Wolfenstein: New Colossus it’s a difficulty that you can unlock, but for upcoming survival horror game Song of Horror by Protocol Games it’s the game’s main feature.

To ease your concerns about the permadeath mechanic in Song of Horror, it’s only permanent for one of 16 playable characters, that’s right, you can control 16 different characters! The game’s protagonist, Daniel Noyer, is at the center of the game’s story where otherworldly forces are threatening his life and him along with the other characters must solve the mystery. Paying attention to the details of the game can result in survival or death at the hands of horrors inspired by Edgar Alan Poe, H.P. Lovecraft, and M.R. James.

The game will be in the third person as to give it a “movie” experience promising to bring back some of the old horror game dread with a modern twist. A Kickstarter campaign was started for the project, though sadly it failed, but developers are still working on the game. At this time the release date is unknown and if the game will be strictly for PC or will also be available for console. Fingers and tentacles crossed that we will hear soon on the game’s progress and will see it come to all platforms either later this year or next!

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