The moon is mysterious, true we’ve sent men to it and are planning to go back soon. Mystery awaits humanity but, what if, there’s something there, something man-made? That’s what Lifeless Worlds and Serenity Forge offer players in Lifeless Moon.
Lifeless Moon puts players in the boots of an Astronaut on one of the Apollo Moon Missions. While exploring the moon with your crewmate, you discover a rip in space and time that sends you to another world, or are you still on the moon?
Now, onto the game itself! when it comes to Lifeless Moon‘s controls, there is not a whole lot as the game is mainly exploration and platforming. One issue that annoyed me to no end while playing was the inventory and notebook mechanic, as from time to time the notebook’s pages seem to glitch.
When it comes to the game’s sound, it’s OK but what I liked was the soundtrack even though at times the music becomes a bit too epic while nothing is going on, which is unfortunate because I’m not kidding when I say the soundtrack is good, it’s almost too good.
When it comes to the game’s art, it has its indie look, but then at times the game looks really beautiful and makes me wish the night sky in real life could look as amazing as it does in the game. I mean, just look at the picture and tell me you don’t want to see that at night.
Gameplay wise the game could use some more work. As mentioned the game involves exploration and platforming. While exploring you can collect documents that tell a little more about what happened to the people before you and how the rift affected them. I’ll admit, the story is a little too out there for me.
Overall, Lifeless Moon is OK. If you like indie games with a fresh perspective, this is it. Again I liked the art and the soundtrack, but I feel the story could have used some polish, some better mechanics, and better guidance when it comes to some of the puzzles. On my scale of 1-10, Lifeless Moon is a 6.
Lifeless Moon is out now on PlayStation 4 and 5, Xbox One and Series X/S, and PC.