Horror Fuel
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horror games

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Horror Fuel

9 Zombie Video Game Clichés That Need To Stop

Zombies are fun. Zombie movies are fun to watch. Zombie video games are more fun! There’s nothing like taking your frustrations out on a bunch of virtual undead eating machines and coming out on top. Some games offer you this and then some but over time there are elements in these games that have been done once or twice that start to become overused to the point that they become an annoying cliché that makes the genre repetitive and no longer fun. Since many developers are starting to get into the “immersion” fad. In gaming, culture immersion is when developers want the player(s) to feel like they are literally in the game, generally, this is applied towards VR devices like Oculus Rift but this practice is starting to find its way into non-VR games. For example, the winter sports game Steep the game can only be played online in a public lobby which many gaming fans find annoying (which it

Continue reading →
Feb 11, 2018
Horror Fuel

Death Is Permanent In ‘Song Of Horror’

When you die in a video game, usually you restart from a checkpoint or where you last saved, but many gamers like a challenge, now comes the gaming term that either excites or terrifies players, “permadeath”. Permadeath is a gaming slang term for “permanent death” means exactly as it sounds, when you die in a game that’s it, game over, you must now start from scratch. Most games either don’t have this mechanic as it’s more or less a personal challenge made by the player themselves or in some games like Wolfenstein: New Colossus it’s a difficulty that you can unlock, but for upcoming survival horror game Song of Horror by Protocol Games it’s the game’s main feature. To ease your concerns about the permadeath mechanic in Song of Horror, it’s only permanent for one of 16 playable characters, that’s right, you can control 16 different characters! The game’s protagonist, Daniel Noyer, is at the center of the game’s story

Continue reading →
Feb 4, 2018
Horror Fuel

What Secrets Hide In ‘Remothered: Tormented Fathers’?

2018 seems to be the year for horror video games that want to make you not just experience a game but you feel like your partaking in a horror movie, I Love It! Darriil Arts brings the terror in the soon to be released horror game, Remothered: Tormented Fathers a survival horror game resembling The Evil Within, Clock Tower, and Amnesia, in mechanics and style. You not only have to investigate to uncover the truth but you have to hide from enemies and use button smash techniques to survive your encounters with enemies. Players take on the role of Rosemary Reed, visiting Dr. Felton who’s sick with an unknown illness and is being cared for by a nurse named Gloria. Rosemary’s true reasoning behind coming to Felton’s home will turn her visit into a nightmare as Rosemary begins to investigate the disappearance of Felton’s daughter Celeste. Rosemary Believes the disappearance is part of some massacre that was kept secret and

Continue reading →
Feb 1, 2018
Horror Fuel

Players Facing Death In ‘Visage’

For gamers that like in your face horror games that give you the feeling that you’re living a horror movie experience, SadSquare Studio brings the horror home in ‘Visage’. After a successful Kickstarter campaign, the game will most likely be released in 2018 for PC, PlayStation 4 and Xbox One and yes, there will be a VR option! The title of the game comes from the old French/Latin word that means a person’s face or facial expression which is fitting since the game’s tagline seems to be, “Each death has its Visage.” ‘Visage’ takes place in the 1980’s in a large house where the player lives. The house over the years has been plagued by violent deaths in nearly every room. Players explore the house to unravel the mysteries it holds by witnessing the deaths of the past while at the same time trying to not attract too much dark energy by being afraid. In some respect the game visually

Continue reading →
Dec 27, 2017
Horror Fuel

Martian Insanity In ‘Moons Of Madness’

Norwegian game developer Rock Pocket Games is sending gamers to Mars where Lovecraftian horrors await in ‘Moons of Madness’. The game is a first-person psychological horror story where players take on the role of astronaut Shane Newhart who encounters supernatural events at the first research station on the red planet. The game takes a twist on the insanity element of the game where developers came up with a “Zone-Out” mechanic where players see through Shane’s eyes a mix of Shane’s past, events that have not happened yet or things Shane should not know but now does. These Zone-Out events are to add to the anxiety of the game for players making them question what information they are getting from these unique hallucinations are real or not. Keeping with true Lovecraft elements, when humanity thinks it understands the universe it throws a horrific curveball, exploring the unknown without really being prepared for it, ‘Moons of Madness’ is set to be released

Continue reading →
Nov 25, 2017

More from horror games

Horror Fuel

9 Zombie Video Game Clichés That Need To Stop

Zombies are fun. Zombie movies are fun to watch. Zombie video games are more fun! There’s nothing like taking your frustrations out on a bunch of virtual undead eating machines and coming out on top. Some games offer you this and then some but over time there are elements in these games that have been done once or twice that start to become overused to the point that they become an annoying cliché that makes the genre repetitive and no longer fun. Since many developers are starting to get into the “immersion” fad. In gaming, culture immersion is when developers want the player(s) to feel like they are literally in the game, generally, this is applied towards VR devices like Oculus Rift but this practice is starting to find its way into non-VR games. For example, the winter sports game Steep the game can only be played online in a public lobby which many gaming fans find annoying (which it

Continue reading →
Feb 11, 2018
Horror Fuel

Death Is Permanent In ‘Song Of Horror’

When you die in a video game, usually you restart from a checkpoint or where you last saved, but many gamers like a challenge, now comes the gaming term that either excites or terrifies players, “permadeath”. Permadeath is a gaming slang term for “permanent death” means exactly as it sounds, when you die in a game that’s it, game over, you must now start from scratch. Most games either don’t have this mechanic as it’s more or less a personal challenge made by the player themselves or in some games like Wolfenstein: New Colossus it’s a difficulty that you can unlock, but for upcoming survival horror game Song of Horror by Protocol Games it’s the game’s main feature. To ease your concerns about the permadeath mechanic in Song of Horror, it’s only permanent for one of 16 playable characters, that’s right, you can control 16 different characters! The game’s protagonist, Daniel Noyer, is at the center of the game’s story

Continue reading →
Feb 4, 2018
Horror Fuel

What Secrets Hide In ‘Remothered: Tormented Fathers’?

2018 seems to be the year for horror video games that want to make you not just experience a game but you feel like your partaking in a horror movie, I Love It! Darriil Arts brings the terror in the soon to be released horror game, Remothered: Tormented Fathers a survival horror game resembling The Evil Within, Clock Tower, and Amnesia, in mechanics and style. You not only have to investigate to uncover the truth but you have to hide from enemies and use button smash techniques to survive your encounters with enemies. Players take on the role of Rosemary Reed, visiting Dr. Felton who’s sick with an unknown illness and is being cared for by a nurse named Gloria. Rosemary’s true reasoning behind coming to Felton’s home will turn her visit into a nightmare as Rosemary begins to investigate the disappearance of Felton’s daughter Celeste. Rosemary Believes the disappearance is part of some massacre that was kept secret and

Continue reading →
Feb 1, 2018
Horror Fuel

Players Facing Death In ‘Visage’

For gamers that like in your face horror games that give you the feeling that you’re living a horror movie experience, SadSquare Studio brings the horror home in ‘Visage’. After a successful Kickstarter campaign, the game will most likely be released in 2018 for PC, PlayStation 4 and Xbox One and yes, there will be a VR option! The title of the game comes from the old French/Latin word that means a person’s face or facial expression which is fitting since the game’s tagline seems to be, “Each death has its Visage.” ‘Visage’ takes place in the 1980’s in a large house where the player lives. The house over the years has been plagued by violent deaths in nearly every room. Players explore the house to unravel the mysteries it holds by witnessing the deaths of the past while at the same time trying to not attract too much dark energy by being afraid. In some respect the game visually

Continue reading →
Dec 27, 2017
Horror Fuel

Martian Insanity In ‘Moons Of Madness’

Norwegian game developer Rock Pocket Games is sending gamers to Mars where Lovecraftian horrors await in ‘Moons of Madness’. The game is a first-person psychological horror story where players take on the role of astronaut Shane Newhart who encounters supernatural events at the first research station on the red planet. The game takes a twist on the insanity element of the game where developers came up with a “Zone-Out” mechanic where players see through Shane’s eyes a mix of Shane’s past, events that have not happened yet or things Shane should not know but now does. These Zone-Out events are to add to the anxiety of the game for players making them question what information they are getting from these unique hallucinations are real or not. Keeping with true Lovecraft elements, when humanity thinks it understands the universe it throws a horrific curveball, exploring the unknown without really being prepared for it, ‘Moons of Madness’ is set to be released

Continue reading →
Nov 25, 2017