This is going to be an interesting one, everybody. It’s rare, but it happens, that I get contacted and asked to have a look at a game after it’s been published. So when the Teenage Mutant Ninja Turtles: Splintered Fate team got a hold of me and asked that I take a look at the game, as someone with a couple of totes full of TMNT toys from the 90s, I could not say no, so a big thank you for sending over a copy for me to check out!
Teenage Mutant Ninja Turtles: Splintered Fate is a roguelike that takes players all over New York City as our half-shelled heroes, as they try to bring order to the growing chaos in the city after strange portals opened up around the city, and one of them took Master Splinter!
After I’ve played it, I will say the game is definitely meant to be played with others, as even playing on story mode for some reason is difficult. The point of Roguelike games is that you can only go so far and then you die, level up, and start over, but after a while, it was getting a little old, as there are no checkpoints to restart. If you’re someone who does not like something like that, you may want to pass on this.

Other than that, you have plenty of villains to go after in this beat-them-up/hack-and-slash style combat where, after clearing each room, you can upgrade your skills or abilities. Each character has their own unique set of skills, and to progress, you’ll unlock other characters that you can choose to play as.
Teenage Mutant Ninja Turtles: Splintered Fate sent me the Platinum Edition of the game, so I have all the DLC content right from the start, including a set of Samurai cosmetics to alter the appearance of the characters, definitely something for fans of the infamous third film from 1993.
Overall, Teenage Mutant Ninja Turtles: Splintered Fate scratches the right itch for someone who likes mindless beat-em-ups, but progression feels tedious and is probably more enjoyable with friends and family thanks to the couch co-op options.

