Game Review: ‘S.W.A.N. Chernobyl Unexplored’
Again I find myself exploring the radioactive nightmare that is Chernobyl, but this time I’m exploring the fictional S.W.A.N. Institute in this psychological horror S.W.A.N. Chernobyl Unexplored. I want to give a thank you to Volframe and Art Games Studio S.A. for the review opportunity! S.W.A.N. Chernobyl Unexplored takes players back to the exclusion zone 9 months after the nuclear meltdown and evacuations after signs of life were detected at the S.W.A.N. (Syndromes Without A Name) Institute. Players are part of a rescue team sent in but soon after arriving, all members of the team are separated and we are forced to explore the institute and all its puzzles and nightmarish creatures alone. Onto the game itself! This is a first-person puzzle exploring game and right away if you’re wondering, yeah it’s, unfortunately, following the same formula of other first-person psychological horrors where the scenery changes when you turn corners, open doors that lead nowhere, and when you turn around
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