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New “Friday the 13th: The Game” Update Makes Jason Even Deadlier

January 28, 2018

Written by Capt McNeely

Georgia Division ZADF Twitter: @ZADF_ORG

There were a lot of complaints that Jason Vorhee’s was too powerful when Friday the 13th: The Game first came out. He could teleport, throw knives, and chase down teenagers at inhuman speeds. But as people got better at the game, Jason gradually lost his edge. A team of eight good counselors can absolutely dominate Jason, whooping his ass in ways the big momma’s boy would never be beat in the movies.
The good people at Gun Media have felt us gamers pains though, addressing the problem in a post on Reddit.
We’ve seen your reports; our Jason characters aren’t scary. We’ve seen the videos of counselors running circles around Jason and smacking him upside the head, repeatedly, while he quietly resigns himself to his fate. We’ve even seen videos of Jason being forced to run away while being chased by 4 Chads with baseball bats.
That’s not cool, and Chad is a dick.
As such, we will be implementing the following changes to Jason characters.

  • Each Jason will be gaining a small speed increase – this is not so fast as to make it impossible for counselors to escape from a Jason player, but it is enough to make Jason feel more relentless.
  • Each Jason will start with 2 additional throwing knives.
  • Jason’s grab reach and radius have been looked at and reworked – this should help alleviate the issues players are reporting of counselors slipping through Jason’s fingers, while still retaining a fair grab range for counselor players.

We feel that these changes will do quite a bit to bring a proper balance to the game.”
Hopefully this will put some more life into a game that has, frankly, began to sag. Jason is supposed to be an unstoppable badass after all.

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