Game Review: ‘Gloomhaven’
I’m still just getting into dungeon crawlers and tabletop RPGs, so when the opportunity arises for me to dip my feet into the blood-soaked earth of these worlds, I’ll take it. This brings us to Gloomhaven, a tactical RPG dungeon crawler based on the 2017 multi-award-winning board game of the same name. I want to thank Twin Sails and Saber Interactive for the reviewing opportunity. In Gloomhaven, players take control of and guide mercenaries through the world. You also have encounters before the scenario (quests) you’re going to. The choices you make will affect your mercenaries in the upcoming battle. In every dungeon, the combat is turn-based, and players use cards with two options on each. These cards usually have options for movement, attack, and abilities like healing, buffing teammates, etc. There are tutorials, but if you’re new to this gameplay, you should set time aside to learn. I enjoy the art of the world of Gloomhaven, including the character
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